KukkoroDays features 3 endings centered around Cattleya: two good endings and one bad ending. The two good endings share almost the entire route and split only at the final choice, while the bad ending can be reached separately.
You won’t need any complicated save structure, although saving before the final choice on the good-ending path will let you quickly obtain both good endings.
Good Ending 1
Start
Try to help her myself.
Don’t pry.
Does she have a chance against me?
Look in the bag whether she likes it or not.
Protect Cattleya.
Do your best to get it yourself.
Save slot 1
You don’t want to leave Cattleya.
Good Ending 2
Load slot 1
She should follow through with her duty as a knight.
Bad Ending
New Game
Stay calm and see what happens.
Ask what’s wrong.
Refrain from a match.
Take a sneak peek into the bag.
Hurry up and run away.
Ask the store staff.
You can’t make a decision…



