Ascension is largely straightforward, but romance progression, attitude stats, exploration, optional scenes, and several item interactions can be missed. Aida’s dialogue choices build Goodwill, Cunning, or Rage points, and focusing mainly on one attitude per playthrough makes later stat checks easier. Romance options are marked by hearts or red/pink dialogue; choosing the non-flirty option can permanently close that character’s romance path.
Chapter 1
Jace and Zander are the available romance options.
If pursuing either character:
Choose their flirty dialogue options whenever they appear.
If pursuing both:
Continue flirting with both until the game eventually forces you to choose between Jace and Zander.
Nifty Fox Inn
During the first money minigame:
Click the flying gold.
Beer mugs can be ignored.
Camp
Talk to everyone before entering your tent.
Use dialogue choices matching your preferred attitude.
Enter your tent.
Talk to Sky.
Forest
Click the bush.
Click the rabbit.
Catching the rabbit is optional.
Cave
In the dead-end room:
Touch the black liquid on the floor.
Camp Return
Enter your tent.
Click the sparkly spot on the shelf where the journals were.
Click Sky.
Leave the tent.
Valond
Click the potato sack.
Click the potato.
Enter the tailor’s shop.
I’m looking for a cape.
To customize your outfit:
I want to shop.
Complete your strongest attitude challenge for the discount.
Ask about the Eagles.
Enter the tavern.
After speaking with Jace:
Take the onion from the far-left table.
Talk to the man at the bar to obtain the cape.
Ask the bartender about the Eagles.
Go to the blacksmith.
Take the pepper from the shelf.
Click the daggers.
Ask about the daggers.
Ask about the Eagles.
Return to the tailor.
Return to the blacksmith to collect your daggers.
Go to the potion shop.
Ask to look around.
Take the pepper from the mortar.
Click the far-left sign to leave.
Fragile Falcon Area
Use the far-right sign to reach the Fragile Falcon.
After finishing there:
Visit the library.
Talk to the woman outside.
Enter the restaurant.
In the restaurant:
Click the cook.
Click the cook again after the conversation.
During the cooking minigame:
Click the meat.
Click the knife.
Click the cut meat.
Click the pie.
Back
Romance Choice
After Zander rescues you, if you have been pursuing both Jace and Zander:
Choose Jace or Zander.
Chapter 2
Your Chapter 1 romance can continue into Chapter 2.
If you selected Jace or Zander:
Remain with that character unless you explicitly end the relationship.
If you selected:
No one
You can begin a romance with Faelern.
Starting Area
Take the bread from the table.
Outside:
Take the earrings beside the bucket.
Talk to the fisherman.
Click the shrimp net.
Complete the shrimp minigame.
Return to the fisherman for your money.
Supplies
Collect your daggers from the blacksmith.
Go to the alchemist.
After the conversation:
Travel to Sundrop Forest.
Collect the three required ingredients.
Return to the alchemist.
Winged Coast
Pick up the swimsuit for a free outfit.
Before Departure
Return to your room.
Rest.
Go to the docks.
On the ship:
Talk to everyone to raise your attitude points.
Trade your bread to the sailor for earrings.
Ship Hold
Check the bottom barrel on the far left.
Take the note.
Open the chest.
Take the cologminite.
Take the earrings from the floor to the right of the barrels.
Ildis
Visit the jewelry shop for free pearl earrings.
The tailor sells two additional outfits.
Visit the inn to find Jace.
Go to the library.
Click the second bookshelf from the left:
Ancient languages
Take the glowing book on the third shelf from the top.
Return to Airdan’s.
Airdan’s
Talk to everyone by clicking their representative objects.
Choose the translation option when it appears.
Ship Cabin
Click the folded clothes.
Take the Savage Princess outfit.
Romance
After Aida’s nightmare:
Call the character you want to romance.
Chapter 3
If you selected someone to call during the nightmare, Chapter 3 begins with Aida dating that character.
If you chose:
No one
You can begin Kole’s romance in this chapter.
Zander Romance
If dating Zander, when he is drunk:
Choose the Cunning response.
This triggers his unique shirtless scene.
Drinking Minigame
Click:
Tall blackish bottles
Tall red bottles
Short green bottles
Winning gives you earrings.
Your Room
Open the chest.
Read the note from your significant other.
Take the coins.
Take your daggers from the wall.
Click the inkwell.
Write a letter.
Bathroom and Great Room
Go to the bathroom.
Take the money from the floor.
Go to the great room.
Return to your room.
After the dialogue:
Return to the great room.
Ship
The fortune teller is optional.
The card game can be completed for extra money.
Talk to the sun elf on the upper deck.
Go to the crew quarters.
Take the bag of coins.
For the riddle:
lies
Return to the elf for your reward.
Captain’s Room
Click the book on the left side of the captain’s desk.
Do not skip this interaction.
Return to your cabin after finishing conversations.
Sleep.
Ship Repair
When choosing wood, select the first type of wood you initially think of.
Exceptions:
Do not choose pear.
Do not choose balsa.
Potion Shop
Follow the instructions on the card outside the shop to create:
Siren’s Call
Sell it to the alchemist for money.
Inside the alchemy shop:
Ask for a discount.
Pass the attitude challenge.
For the Tilly special scene:
Buy the old alchemy book.
Useful purchasable items include:
Moondust
Fire salve
Angel touch
Ointment
Bar
To recover the girl’s farm:
Try to persuade the Eagles member.
Pass the attitude challenge.
Blacksmith
Ask the blacksmith for a discount.
Pass the attitude challenge.
For the Sky special scene:
Buy the small golden amulet.
Useful items include:
Lockpicks
Copper lantern
Crowbar
Small dagger
Palace
In the hall:
Click the painting.
Talk to the guard.
Pass the attitude challenge.
Take the note from the painting.
Dungeon
Open the chest to recover your belongings.
Go right.
Tent
Take the clothes.
Read the note.
Kole Romance
Outside the tent:
To pursue Kole:
Find Kole
To remain with your current path:
Stay in camp.
Forest Ingredients
Whiskey nuts:
Next to the left root of the tree.
Dusk berries:
Deep forest, at the base of the tree on the right.
Dwarven mushrooms:
At the base of the tree.
Dogwood branch:
On the ground to the right.
Forest lily:
Deep forest, at the base of the tree on the left.
Horned rosewood bark:
Deep forest, to the right of the tree on the left.
Collecting the bark lets you obtain the flute without buying one later.
Earrings:
Deep forest, bottom-right corner.
Camp
After your whole party arrives:
Talk to everyone.
Enter your tent.
Click every letter on the floor.
Leave the tent.
The Silk
In the hall, talk to Gabriel using the red rose icon.
Ask:
Do you need any help?
This starts his optional side quest.
Markets
Purchase the materials needed for your outfit.
You can then buy another outfit or Adeshian chocolate.
If dating Zander:
Buy the Adeshian chocolate.
Give it to Zander.
This triggers a unique CG.
Clinic
Click the doorway on the right to enter.
Final Dress Progression
Talk to everyone.
Give Catalina the required dress materials.
Return to the hall.
Wait for your dress
Ending
After the credits:
Click through all of the notes on the table.
The final note from Aida’s significant other changes depending on the romance path completed.



