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Reading: Zero Escape: Virtue’s Last Reward – Walkthrough And Guide
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Walkthroughs

Zero Escape: Virtue’s Last Reward – Walkthrough And Guide

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Use the FLOW chart to select earlier doors and Ambidex Game votes without replaying the full story. Each ending below lists the colored-door and Ally/Betray sequence; finish each escape-room puzzle along the route. Black To Be Continued locks become passable after the required character route is completed. The English Steam release is part of Zero Escape: The Nonary Games.

Clover Ending

First colored door — Yellow
Complete the escape-room puzzle and continue.
AB Vote 1 — Betray
AB Vote 2 — Ally
Continue through the story to this ending.

Clover Game Over

First colored door — Yellow
Complete the escape-room puzzle and continue.
AB Vote 1 — Betray
AB Vote 2 — Betray
Continue through the story to this ending.

Dio Ending

First colored door — Magenta
Complete the escape-room puzzle and continue.
AB Vote 1 — Betray
AB Vote 2 — Betray
Record Bomb #0 — LXA QNS GDQ
Continue through the story to this ending.

Dio Game Over

First colored door — Magenta
Complete the escape-room puzzle and continue.
AB Vote 1 — Betray
AB Vote 2 — Ally
Continue through the story to this ending.

K Ending

Prerequisite: Complete Clover Ending.
First colored door — Magenta
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Blue
Complete the escape-room puzzle and continue.
AB Vote 2 — Betray
Record Lion Key 2 — MILKEVOLI
Continue through the story to this ending.

K Game Over

First colored door — Magenta
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Blue
Complete the escape-room puzzle and continue.
AB Vote 2 — Ally
Continue through the story to this ending.

Tenmyouji Ending

Prerequisite: Complete the Laboratory path: Yellow, Ally, Red.
First colored door — Yellow
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Blue
Complete the escape-room puzzle and continue.
AB Vote 2 — Ally
AB Vote 3 — Ally
Record Bomb #1 — BQZ RGJ DXR
Continue through the story to this ending.

Tenmyouji Game Over 1

First colored door — Yellow
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Blue
Complete the escape-room puzzle and continue.
AB Vote 2 — Betray
Continue through the story to this ending.

Tenmyouji Game Over 2

First colored door — Yellow
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Blue
Complete the escape-room puzzle and continue.
AB Vote 2 — Ally
AB Vote 3 — Betray
Continue through the story to this ending.

Alice Ending

Prerequisite: Complete Dio Ending and Laboratory.
First colored door — Cyan
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
AB Vote 2 — Betray
Record Bomb #3 — LXQ LHC NMR
Continue through the story to this ending.

Alice Game Over

First colored door — Cyan
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
AB Vote 2 — Ally
Continue through the story to this ending.

Sigma Ending

Prerequisite: Complete Alice and Tenmyouji Endings and Laboratory.
First colored door — Cyan
Complete the escape-room puzzle and continue.
AB Vote 1 — Betray
Next colored door — Green (choose No to Red)
Complete the escape-room puzzle and continue.
AB Vote 2 — Ally
Record Bomb #2 — EQD DYR NTK
Record Lion Key 1 — GTF-DM-L-016
Continue through the story to this ending.

Sigma Game Over

First colored door — Cyan
Complete the escape-room puzzle and continue.
AB Vote 1 — Betray
Next colored door — Green (choose No to Red)
Complete the escape-room puzzle and continue.
AB Vote 2 — Betray
Continue through the story to this ending.

Quark Ending

Prerequisite: Complete Sigma Ending.
First colored door — Yellow
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Red
Complete the escape-room puzzle and continue.
AB Vote 2 — Ally
Record ID username — KURASHIKI
Record ID password — JUMPYDOLL
Continue through the story to this ending.

Quark Game Over

First colored door — Yellow
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Red
Complete the escape-room puzzle and continue.
AB Vote 2 — Betray
Continue through the story to this ending.

Luna Ending

Prerequisite: Complete K and Sigma Endings.
First colored door — Magenta
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Green
Complete the escape-room puzzle and continue.
AB Vote 2 — Ally
AB Vote 3 — Ally
Director’s Office username — GTF-DM-L-016
Director’s Office password — MILKEVOLI
Continue through the story to this ending.

Luna Game Over 1

First colored door — Magenta
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Green
Complete the escape-room puzzle and continue.
AB Vote 2 — Betray
Continue through the story to this ending.

Luna Game Over 2

First colored door — Magenta
Complete the escape-room puzzle and continue.
AB Vote 1 — Ally
Next colored door — Green
Complete the escape-room puzzle and continue.
AB Vote 2 — Ally
AB Vote 3 — Betray
Continue through the story to this ending.

Phi Game Over

First colored door — Cyan
Complete the escape-room puzzle and continue.
AB Vote 1 — Betray
Next colored door — Red (choose Yes)
Complete the escape-room puzzle and continue.
AB Vote 2 — Betray
Continue through the story to this ending.

Phi Ending (True Ending)

Prerequisite: Complete character endings and relevant FLOW chart locks, including Phi Game Over.
First colored door — Cyan
Complete the escape-room puzzle and continue.
AB Vote 1 — Betray
Next colored door — Red (choose Yes)
Complete the escape-room puzzle and continue.
AB Vote 2 — Ally
Bomb #0 — LXA QNS GDQ
Bomb #1 — BQZ RGJ DXR
Bomb #2 — EQD DYR NTK
Bomb #3 — LXQ LHC NMR
Q room username — KURASHIKI
Q room password — JUMPYDOLL
Continue through the story to this ending.

Another Time Ending

Complete Phi Ending.
Finish every escape room on Hard difficulty.
Collect the additional Gold File / secret archive from each escape-room puzzle.
Return to the unlocked ending in the FLOW chart.

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