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Reading: Homecoming – Stop at Nothing! – Walkthrough And Guide
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Homecoming – Stop at Nothing! – Walkthrough And Guide

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Homecoming - Stop at Nothing

Homecoming – Stop at Nothing! uses a point-based system tied to character interactions. Dialogue choices increase or decrease affection, and you must reach a minimum threshold to unlock each character’s confession.

More than 5 points required for each romance ending

Track points carefully and save early to branch routes

COMMON ROUTE – BASE SAVE

Start game

Save 1

MINI-GAMES

Rap Battle

Mention Mei’s brother in final line
Win

Mention Mei’s parents
Lose

Street Race

First corner
Accelerate into the turn and brake late

Long straight
Shift up through gears

Barrier
Shift to second
Use handbrake
Accelerate

Fight

Attack during aerial kick
(Sophia vulnerable)

Snake strike
Dodge = 0 HP lost
Block = 1 HP lost
Attack = 3 HP lost (Sophia -1)

Tiger punch
Dodge = 1 HP lost
Block = 0 HP lost
Attack = 3 HP lost (Sophia -1)

Eagle kick
Dodge = 1 HP lost
Block = 1 HP lost
Attack = 1 HP lost (Sophia -5)

Dance Off

Follow arrows
Match rhythm to 120 BPM
3 seconds first input
1 second per next input

Cosplay Competition

Sexy costume
Win

Wigglytuft
Paper lantern
Pom-poms
Cotton wool

Tsukiko
Paper plates
Cardboard
Streamer
Paper plates
Rubber bands

Victoria
Streamers
Paper plates
Cardboard
Paper plates
Cardboard

Thesh Ending

Load Save 1

Starting Points: 0

Day 1
Ask where he’s from / ask if he has a boyfriend
+1 → 1

Sit outside
“Hey, don’t you talk to him like that!”
+1 → 2

Day 2
Go to cafeteria

“Yes, maybe”
+1 → 3

OR

“I’m booking the plane tickets the second I graduate”
+2 → 4

Day 3
Go to empty classroom

“Well, that doesn’t mean they’ll always be like that”
+2 → 6

OR

“Yeah, I’ve been really lucky”
+1 → 5

Agree to walk home
+1

“You don’t have to tell me if you don’t want to…”
+1

Day 4
Go cafeteria

“Aww, I never knew you cared”
+1

“Well, I feel pretty lucky to have met you too”
+1

Day 5
Hand in essay

Total ≥6

Ending – Thesh Confession

Mr Rubens Ending

Load Save 1

Starting Points: 0

Day 1
Ask where Thesh is from
+1 → 1

Stay in classroom

“Well, you’ve got no need to worry about me”
+1 → 2

OR

“I guess some girls just like…”
+1 → 2

Day 2
Hand in essay

“That must be awkward”
+1 → 3

OR

“And you think that is what I’m doing?”
+1 → 3

“It’s nice of you to go for your friends”
+1 → 4

OR

“Sounds fun”
+1 → 4

Day 3
Go to gym
+1 → 5

Agree to ride home
+1 → 6

“Yeah, it took me a while to make”
+2 → 8

OR

“No, I don’t really like costume parties”
+1 → 7

Day 4
Go classroom

“Still, I wouldn’t swap Cat and Sangeeta…”
+1

“I think I like him”

Day 5
Go locker

“Why, would you miss me?”
+1

“I’m not doing this to make things difficult.”

Total ≥6

Ending – Mr Rubens Confession

Dayton Ending

Load Save 1

Starting Points: 0

Day 2
“Welcome Aboard!”
+2 → 2

OR

“Okay, but I must warn you…”
+2 → 2

Go to steps

“Steal a car”
+1 → 3

OR

“Carry me home”
+2 → 4

Day 3
Go locker

“Don’t be stupid, that was great…”
+1 → 5

OR

“Well, I’d rather you didn’t yell…”
+1 → 5

Day 4
Go outside

“I’m sorry, Dayton, I never realised”
+1 → 6

OR

“You’re amazing, you know?”
+1 → 6

Day 5
Meet Dayton

“Dayton…”
+1 → 7

OR

“Don’t wake him”
+1 → 7

Total ≥6

Ending – Dayton Confession

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