Labyrinth of Refrain has a Normal Ending, an expanded True Ending route, and a further post-game ending. The crucial choice is whether you collect all six Black Pages before defeating the main game’s final boss in Dusken Tanis. Save in a separate slot before that boss to see both versions without replaying the entire campaign. The six-page route and the required boss mechanics are detailed below.
Normal Ending
Complete the main dungeons in story order: Cobalt Campanula, Astrom Kingdom, Melm, Verdant Phenom, Three Towers of Umbra, Rosatempus Memoria, Amadeus Necropolis, Deep Cobalt Campanula and Dusken Tanis.
Advance the main story until reaching the final boss at Dusken Tanis.
Save 1 — Before the final main-game boss.
Make sure you have fewer than all six Black Pages.
Defeat the main-game final boss.
Read the Normal Ending and save its clear data separately.
Reload Save 1 to pursue the True Ending.
True Ending – Six Black Pages
Load Save 1.
Collect Black Page (Campanula): travel to Cobalt Campanula, Subterra B6.
Take the alternate descending passage and break through walls until reaching the floor’s boss event.
Defeat Devon using Slash, Pierce or Flame attacks.
Collect Black Page (Campanula).
Collect Black Page (Astrom): complete the relevant Apprentice Notes until Skilled Clockworker becomes available.
Turn in an Old Pocketwatch and collect The Art of Globe Repair.
Go to Astrom Kingdom, Northern District, entering by its second antechamber.
Interact with the newly unlocked event and defeat D.E Machina.
Collect Black Page (Astrom).
Collect Black Page (Melm): first defeat the optional boss in Cobalt Campanula Subterra B7 to obtain Bah-Bah Pact.
Equip the Bah-Bah Pact in your brigade and reduce Karma to zero.
Go to Melm’s Temple Wings and fall through the pit at X26 Y14 into Divine Mausoleum.
Operate the switches and teleporters to reach Empress Junon.
Use the Bah-Bah Pact’s Divine Exposure Donum to break Junon’s invulnerability.
Defeat Empress Junon and Iris Chronos.
Collect Black Page (Melm), and leave the sanctified floor promptly because the victory raises Karma.
Collect Black Page (Phenom): enter Verdant Phenom from its second antechamber.
Travel to the boss event in Fallrealm/Gem.
Defeat Pecoro, using Flame damage when possible.
Collect Black Page (Phenom).
Collect Black Page (Umbra): return to the top of Sonnetrom in the Three Towers of Umbra.
Challenge Overlord Furfur.
Use Gore or Poison damage while Furfur is highly resistant, and attack strongly when Impairment Magia lowers her defenses.
Defeat Furfur and collect Demon King’s Pact and Black Page (Umbra).
Collect Black Page (Amadeus): return to the bottom of the Final Morgue in Amadeus Necropolis.
Challenge Zlavec.
Optionally equip Demon King’s Pact and use Pandemonium: survive thirteen charge turns and provide a support puppet for its sacrifice cost.
Defeat Zlavec and collect Black Page (Amadeus).
Verify you have all six Black Pages: Campanula, Astrom, Melm, Phenom, Umbra, Amadeus.
Return to the final boss in Dusken Tanis and defeat it with all six pages collected.
Read the True Ending and save the clear data in a new slot.
Load the clear data to open the additional post-game dungeon.
Post-Game Final Ending – Unclean Ornit
Finish the True Ending with all six Black Pages.
Save and load the True Ending clear data to access Unclean Ornit.
Progress through the dungeon’s unlocked antechambers in sequence.
Complete required encounters and activate the story markers on each newly opened floor.
Advance to the final area, Azu-Cardia, after opening the connecting antechambers.
Go to the central red event marker in Azu-Cardia.
Prepare the brigade and defeat the final post-game boss.
Continue through the concluding scenes and credits to view the final ending.



