This guide covers the English Story Jar edition of Beastmaster and Princes. Its dialogue and chapter structure differ from the Japanese PSP, Vita and Switch releases, so do not use these English choices for Flower & Snow. Each romance is selected separately. Collect affection hearts using the indicated responses; you can replay Chapters 1–6 to obtain alternative artwork. Save before branching decisions. The guide keeps both route-critical and gallery choices, even when several excursions require replaying a chapter.
Matheus – Happy Ending Walkthrough
Heart requirement: 10. Listed diamond budget: 115 (as recorded in the English route compilation; availability and pricing varied).
Chapter 1
Save 1 before the Gold Powder decision.
For one CG branch, choose Use the Gold Powder.
Choose Pet the lion. (+1 heart)
Load Save 1 for the other artwork branch.
Choose Save the Gold Powder.
Choose Pet the lion. (+1 heart)
When asked to wait, choose I’ll wait. (+1 heart)
Chapter 2
Choose Pet the lion. (+1 heart)
Chapter 3
Save 2 before selecting the excursion location.
Fountain square: choose Look on quietly. (+1 heart)
At the acting decision, choose Play along quietly. (+1 heart)
Reload Save 2 to see alternate location pictures.
Market: choose Accept the toy; then Play along quietly. (+1 heart); then Try out the toy. (+1 heart)
Rest area: choose I want to eat it!; then Play along quietly. (+1 heart); then Give in. (+1 heart)
Tourist attractions: select Play along quietly. (+1 heart)
Kinnbart Forest: select Play along quietly. (+1 heart)
When the petting choice appears, choose Pet the lion. (+1 heart)
Chapter 4
Choose Speak up. (+1 heart)
Chapter 5
Choose I guess I do love him. (+1 heart)
Chapter 6
Choose It’s not your fault, Matheus! (+1 heart)
Choose I love Matheus. (+1 heart)
Chapter 7
Continue after recording at least 10 hearts for the Happy Ending.
Alfred – Happy Ending Walkthrough
Heart requirement: 15. Listed diamond budget: 115 (as recorded in the English route compilation; availability and pricing varied).
Chapter 1
Save 3 before the Gold Powder choice.
Choose You can use the powder for the first CG.
Choose Pet the wolf. (+1 heart)
Load Save 3 and choose Let’s save the powder for the other scenes.
Choose Pet the wolf. (+1 heart)
Choose I’m happy to walk with you. (+1 heart)
Chapter 2
Choose Pet the wolf. (+1 heart)
Chapter 3
Save 4 before the excursion.
At the arena choose Don’t mind me. (+1 heart)
At the market choose Accept it to record that CG.
At Musker Highlands choose We should bring the group here to register the alternate CG.
At Grosse Hill choose I love it. (+1 heart)
Choose I would love to practice together. (+1 heart)
Choose So warm. (+1 heart)
Choose Just be yourself. (+1 heart)
Choose Pay Alfred a visit.
Choose Pet the wolf. (+1 heart)
Choose Insist. (+1 heart)
Choose It startled me. (+1 heart)
Reload Save 4 for remaining location CGs.
Chapter 4
Choose I’d love to go with you. (+1 heart)
Chapter 5
Choose I’m in. (+1 heart)
Choose I want to hear it anyway. (+1 heart)
Chapter 6
Choose I couldn’t have done it without you. (+1 heart)
Choose I’d like to hear it. (+1 heart)
Choose You’ll feel right about it someday. (+1 heart)
Chapter 7
Save 5 before the last decision.
Choose Use the mirror for the Happy Ending with sufficient hearts.
Load Save 5 and choose Go to the arena for the Bad Ending.
Lucia – Happy Ending Walkthrough
Heart requirement: 9. Listed diamond budget: 115 (as recorded in the English route compilation; availability and pricing varied).
Chapter 1
Save 6 before deciding what to do with the Gold Powder.
Choose Let him use the Gold Powder for the initial CG set.
Choose It’s worth a shot. (+1 heart)
Choose Pet the duck. (+1 heart)
Reload Save 6 and choose Conserve the Gold Powder for the alternative CGs.
Choose Pet the duck. (+1 heart)
Chapter 2
Choose Pet the duck. (+1 heart)
Chapter 3
Save 7 before choosing a location.
At the church choose Don’t pry too deeply. (+1 heart)
At the market select Take it to obtain the separate CG.
At the rest area choose I’m just gonna go buy some. (+1 heart)
At Tourist attractions choose I’ve never tried it. (+1 heart)
At Grosse Hill choose You’re Lucia. (+1 heart)
Return to Save 7 as necessary for the location-specific artwork.
Choose Pet the duck. (+1 heart)
Chapter 4
Choose I’ll help. (+1 heart)
Chapter 5
Choose Pass the night with Lucia. (+1 heart)
Chapter 6
Choose I think I just fell for you. (+1 heart)
Save 8 before the nighttime decision.
Choose Don’t go out to stay on the Happy route.
Reload Save 8 and choose Go out to read the first Bad Ending.
Chapter 7
Choose You can kiss me. (+1 heart)
Save 9 before the final route choice.
Choose Go to Sardine for the Happy Ending (with at least nine hearts).
Load Save 9 and choose Search for the wizards for the second Bad Ending.
Erik – Happy Ending Walkthrough
Heart requirement: 11. Listed diamond budget: 115 (as recorded in the English route compilation; availability and pricing varied).
Chapter 1
Save 10 before the Gold Powder decision.
Choose Use the Gold Powder to see that version’s CG.
Choose Don’t worry, I’ll help. (+1 heart)
Reload Save 10 and choose Save the Gold Powder to see the other pictures.
Choose Pet the rabbit. (+1 heart)
Chapter 2
Choose Pet the rabbit. (+1 heart)
Chapter 3
Save 11 at the outing selection.
At the arena choose Not at all. (+1 heart)
At the market choose Accept it to record the extra CG.
At the rest area choose Okay, let’s go home. (+1 heart)
At Tourist attractions choose Take it. (+1 heart)
At the theatre choose I would love to hear you play. (+1 heart)
Use Save 11 to visit the other locations and collect their CGs.
Choose Pet the rabbit. (+1 heart)
Choose Maybe it does. (+1 heart)
Chapter 4
Choose Be more true to yourself. (+1 heart)
Chapter 5
Choose I’d like to stay with you. (+1 heart)
Chapter 6
Choose We can’t trust him. (+1 heart in the more detailed ending guide; the other guide does not assign a point)
Choose I want to get to know you. (+1 heart)
Save 12 before the final Chapter 6 choice.
Choose Stop Erik. (+1 heart) for the Happy Ending path.
Load Save 12 and choose Close eyes for a Bad Ending if the affection threshold is high enough.
Chapter 7
Continue with at least seven hearts and Stop Erik for the Happy Ending.
With low affection (four hearts or fewer), the route ends prematurely at Bad Ending 1.
With six to ten hearts and Close eyes, continue to Bad Ending 2.
Klaus – Happy Ending Walkthrough
Heart requirement: 8. Listed diamond budget: 60 (as recorded in the English route compilation; availability and pricing varied).
Chapter 1
Choose Please tell me here. (+1 heart)
Chapter 2
Complete the group petting section; none of the lion, wolf, duck or rabbit options is marked as a Klaus heart choice.
Chapter 3
Choose Pet the mouse. (+1 heart)
Choose I feel much better too. (+1 heart)
At the following interaction choose Pet the mouse. (+1 heart)
Explore the Tourist attractions and Market branches if collecting all scenes.
Choose I haven’t. (+1 heart)
Choose Pet the mouse. (+1 heart)
Choose Stop him. (+1 heart)
Chapter 4
Continue the chapter without a documented route-changing choice.
Chapter 5
Continue after reaching the required eight hearts to view the best available ending.
Silvio – Happy Ending Walkthrough
Heart requirement: 4. Listed diamond budget: 60 (as recorded in the English route compilation; availability and pricing varied).
Chapter 1
Choose You’re so sweet. (+1 heart)
Chapter 2
Choose Pet the cat. (+1 heart)
Continue the group animal interaction; the lion, wolf, duck and rabbit are not Silvio affection choices.
Chapter 3
Choose Thanks for saving me. (+1 heart)
Chapter 4
Continue the chapter; no specific route-changing choice is documented in the English mobile guide.
Chapter 5
Choose What’s your favourite food? (+1 heart)
Finish the route with at least four hearts.
Alfred Bad Ending
Load Save 5 at the final decision.
Choose Go to the arena instead of Use the mirror.
Lucia Bad Ending 1
Load Save 8 at the Chapter 6 nighttime decision.
Choose Go out.
Lucia Bad Ending 2
Load Save 9 at the final Chapter 7 decision.
Choose Search for the wizards.
Erik Bad Ending 1
Reach Chapter 6 with no more than four of eleven hearts.
Continue through the low-affection ending.
Erik Bad Ending 2
Reach the Chapter 6 decision with six to ten hearts.
Choose Close eyes.
Matheus, Klaus and Silvio – Bad Ending Notes
The English walkthrough sources establish their happy-ending heart thresholds but do not provide precise independent bad-ending triggers.
No undocumented bad-ending decisions are supplied here.
Gallery Completion – Alternate CGs
Return to the Gold Powder choices marked in each route.
Replay those decisions and choose the opposite option.
Replay the Chapter 3 excursion choices and visit the remaining locations.
The original Story Jar edition permitted chapter replays for Chapters 1–6.



